Equipment

Equipment Material Evolution Calculator

 Equip rules - Read before Editing 

"u" is equal to your equipment's upgrade level. For example, if an equipment piece +7 gives you +20+5u MP/level, you'll gain 20 + (5x7) or 55 MP per level.

Dull Hero Sword

 * Unleash Warrior Active Skill
 * ATK: +2+0.1u/level
 * MP: +1+0.05u/level


 * Max level: $$30+u(u+1)$$



Cost per level


 * 10+5u Monster Fluid
 * 5+1u Ooze Stained Cloth

Cost to upgrade


 * 2+1u Relic Stone
 * 10Mx100u Stone

Passive Effect:


 * ATK: +10u
 * MP: +5u

Brittle Hero Staff

 * Unleash Wizard Active Skill
 * MATK: +2+0.1u/level
 * MP: +1+0.05u/level


 * Max level: $$30+u(u+1)$$



Cost per level


 * 10+5u Monster Fluid
 * 5+1u Ooze Stained Cloth

Cost to upgrade


 * 2+1u Relic Stone
 * 10Mx100u Crystal

Passive Effect:


 * MATK: +10u
 * MP: +5u

Flimsy Hero Wing

 * Unleash Angel Active Skill
 * ATK: +1+0.05u/level
 * MATK: +1+0.05u/level
 * MP: +1+0.05u/level


 * Max level: $$30+u(u+1)$$



Cost per level


 * 10+5u Monster Fluid
 * 5+1u Ooze Stained Cloth

Cost to upgrade


 * 2+1u Relic Stone
 * 10Mx100u Leaf

Passive Effect:


 * ATK: +5u
 * MATK: +5u
 * MP: +5u

Old Hero Cloak

 * HP: +0.2+0.01u%/level
 * DEF: +1+0.25u/level


 * Max level: $$30+u(u+1)$$

Cost per level


 * 5+2u Monster Fluid

Cost to upgrade


 * 2+1u Carved Idol

Passive Effect:


 * HP: +2u%
 * DEF: +10u

Slime Sword

 * HP: +10+1u/level
 * ATK: +0.1+0.05u%/level
 * Slime Costume (1/3) - Adds a projectile attack dealing MATK damage


 * Max level: $$10+\frac{3u(u+1)}{2}$$



Cost per level


 * 5+2u Gooey Sludge
 * 5+2u Oil of Slime

Cost to upgrade


 * 11+2u Carved Idol
 * 8+2u Oil of Slime

Passive Effect:


 * HP: +20u
 * ATK: +1u%

Slime Ring

 * Stone Produce: +20+10u%/level
 * Crystal Produce: +20+10u%/level
 * Leaf Produce: +20+10u%/level
 * Slime Costume (2/3) - Adds a projectile attack dealing MATK damage
 * Max level: $$20+u(u+1)$$



Cost per level


 * 20+5u Monster Fluid
 * 10+2u Gooey Sludge

Cost to upgrade


 * 12+2u Relic Stone
 * 9+1u Oil of Slime

Passive Effect


 * Stone Produce: +200u%
 * Crystal Produce: +200u%
 * Leaf Produce: +200u%

Slime Hat

 * MDEF: +1+0.25u/level
 * Gained EXP: +0.5+0.1u%/level
 * Slime Costume (3/3) - Adds a projectile attack dealing MATK damage


 * Max level: $$10+\frac{3u(u+1)}{2}$$



Cost per level


 * 10+5u Ooze Stained Cloth
 * 1+2u Carved Idol

Cost to upgrade


 * 11+2u Oil of Slime
 * 50+5u Ooze Stained Cloth

Passive Effect


 * MDEF: +10u
 * Gained EXP: +5u%

Bat Cloak

 * SPD: +5+0.1u/level
 * Skill Profiency: +10+1u%/level
 * Bat Costume (1/2) - Dodge Chance: +0.01%/level


 * Max level: $$30+\frac{3u(u+1)}{2}$$



Cost per level


 * 5+5u Bat Pelt
 * 10+2u Bat Wing

Cost to upgrade


 * 35+5u Bat Pelt
 * 15+2u Bat Wing
 * 3+1u Bat Tooth

Passive Effect


 * SPD: +20u
 * Skill Profiency: +50u%

Bat Shoes

 * MP: +5+1u/level
 * SPD: +10+2u/level
 * Bat Costume (2/2) - Dodge Chance: +0.01%/level
 * Max level: $$20+\frac{3u(u+1)}{2}$$



Cost per level


 * 15+2u Bat Wing
 * 2+1u Bat Feet

Cost to upgrade


 * 55+10u Bat Pelt
 * 25+5u Bat Wing
 * 3+3u Pat Feet

Passive Effect


 * MP: +30u
 * SPD: +50u

Herblore Guide

 * You may gain special materials to use for alchemy
 * Gain Chance : +0.01%/level (while moving)
 * Max level: 500



Cost per level


 * 5 Nature Shard
 * 1 Nature Crystal

Cost to upgrade


 * Can't be upgraded

Passive Effect


 * No passive effect

Iron hero Sword

 * ATK +4+0.2u/level
 * Stone produce +25+2u%/level


 * Max level: $$30+\frac{3u(u+1)}{2}$$



Cost per level


 * 4+1u Relic stone
 * 50+10u Monster Fluid

Cost to upgrade


 * 1Bx100u Stone
 * 1+1u Frost Shard

Passive Effect


 * ATK +15u
 * Stone produce +500u%

Ash Hero Staff

 * MATK +4+0.2u/level
 * Crystal produce +25+2u%/level
 * Max level: $$30+\frac{3u(u+1)}{2}$$



Cost per level


 * 4+1u Relic stone
 * 50+10u Monster Fluid

Cost to upgrade


 * 1Bx100u Crystal
 * 1+1u Flame Shard

Passive Effect


 * MATK +20u
 * Crystal produce +500u%

White Hero Wing

 * ATK +2+0.1u/level
 * MATK+2+0.1u/level
 * Leaf produce +25+2u%/level


 * Max level: $$30+\frac{3u(u+1)}{2}$$



Cost per level


 * 4+1u Relic Stone
 * 50+10u Monster Fluid

Cost to upgrade


 * 1Bx100u Leaf
 * 1+1u Lightning Shard

Passive Effect


 * ATK +10u
 * MATK+10u
 * Leaf produce +500u%

Warm Hero Cloak

 * HP +1+0.1u%/level
 * DEF +0.5+0.1u%/level
 * MDEF +0.5+0.1u%/level


 * Max level: $$30+\frac{3u(u+1)}{2}$$



Cost per level


 * 5+1u Relic Stone
 * 50+5u Monster Fluid

Cost to upgrade


 * 15+5u Relic Stone
 * 1+1u Nature Crystal

Passive Effect


 * HP +10u%
 * DEF +2u%
 * MDEF +2u%

Slime Stick

 * Regenerate MP +0.01%/level
 * MP +5+1u/level
 * MATK +0.5+0.1u%/level


 * Slime Costume (Bonus part) - Adds more projectiles (1/10 levels, min 4, max 8)


 * Max level: $$30+\frac{3u(u+1)}{2}$$

20+(3u(u+1)/2)/upgrade



Cost per level


 * 100+50u Monster Fluid
 * 30+15u Ooze Stained Cloth
 * 10+5u Oil of Slime

Cost to upgrade


 * 55+5u Gooey Sludge
 * 21+1u Oil of Slime
 * 1+1u Shiny Slime Crown

Passive Effect


 * MP +30u
 * MATK +2u%

Ring of Fortune

 * Gold Gain +1+0.25u/level
 * Crit chance +0.05%/level
 * Max level: $$10+\frac{u(u+1)}{2}$$



Cost per level


 * 2+2u Gold Shard
 * 20+10u Spider Blood
 * 1+1u Fairy Coin

Cost to upgrade


 * 100+100u Spider Blood
 * 5+5u Fairy Heart
 * 20+20u Gold Shard


 * 5+5u Gold Crystal

Passive Effect


 * Gold gain +2u

Locket of Knowledge

 * MP +20+5u/level
 * XP +2,5+0.1u%/level


 * Max level: $$10+\frac{3u(u+1)}{2}$$



Cost per level


 * 50+1u Fairy Dust
 * 15+5u Enchanted Cloth
 * 2+1u Fairy Coin

Cost to upgrade


 * 3+1u Fairy Coin
 * 3+1u Ancient Coin
 * 1+1u Mana Shard

Passive Effect


 * MP +100u
 * XP +5u%

Sticky Silk Stick

 * Drop +0.5+0.05u/level


 * Max level: $$10+\frac{u(u+1)}{2}$$



Cost per level


 * 250+125u Spider Blood
 * 100+50u Spider Fang
 * 50+25u Spider Silk
 * 1+1u Venom Soaked Cloth

Cost to upgrade


 * 15+15u Spider Heart
 * 3+3u Webbed Core
 * 1+1u Spider Iron Silk
 * 1+1u Deathpider Core

Passive Effect


 * Drop Chance +2.5u%

Venom Sword

 * Poison Attack Chance: +0.025%/level
 * Poison Damage: +0.01%/level
 * Max level: 100



Cost per level


 * 50 Venom Soaked Cloth
 * 10 Blood of Fairy
 * 10 Poison Shard
 * 3 Poison Crystal

Cost to upgrade


 * Can't be upgraded

Passive Effect


 * No passive effect

Golem Shield

 * DEF +50+5u/level
 * MDEF +50+5u/level
 * Physical Damage reduction +0.1+0.02u%/level
 * Magical Damage reduction +0.1+0.02u%/level


 * Max level: $$30+{2u(u+1)}$$



Cost per level


 * 1 Robust Bone

Cost to upgrade


 * 2+2u Robust Bone
 * 2+1u Golem Shard

Passive Effect


 * DEF +50u
 * MDEF +50u
 * Physical Damage reduction +0.5u%
 * Magical Damage reduction +0.5u%

Note - Both Physical and Magical damage reductions have no effect over 80%. Any gains past that will be respectively changed into further DEF and MDEF bonuses

Steel Hero Sword

 * Physical Damage +2+0.5u%/level
 * Crystal Produce +100+100u%/level


 * Max level: $$20+\frac{5u(u+1)}{2}$$



Cost per level


 * 100+50u Monster Fluid
 * 50+10u Relic Stone

Cost to upgrade


 * 1e+27x100u Crystal
 * 150+50u Relic Stone
 * 6+2u Ancient Coin

Passive Effect


 * Physical Damage +10u%
 * Crystal Produce +500u%

Oak Hero Staff

 * Magical Damage +2+0.5u%/level
 * Leaf Produce +100+100u%/level


 * Max level: $$20+\frac{5u(u+1)}{2}$$



Cost per level


 * 100+50u Monster Fluid
 * 50+10u Carved Idol

Cost to upgrade


 * 1e+27x100u Leaf
 * 150+50u Carved Idol
 * 6+2u Ancient Coin

Passive Effect


 * Magical Damage +10u%


 * Leaf Produce +500u%

Bright Hero Wing

 * Physical Damage +1+0.25u%/level
 * Magical Damage +1+0.25u%/level
 * Stone Produce +100+100u%/level


 * Max level: $$20+\frac{5u(u+1)}{2}$$



Cost per level


 * 100+50u Monster Fluid
 * 25+5u Relic Stone
 * 25+5u Carved Idol

Cost to upgrade


 * 1e+27x100u Stone
 * 75+25u Relic Stone
 * 75+25u Carved Idol
 * 6+2u Ancient Coin

Passive Effect


 * Physical Damage +5u%
 * Magical Damage +5u%
 * Stone Produce +500u%

Sturdy Hero Cloak

 * MP +1+0.5u%/level
 * DEF +1+0.25u%/level
 * MDEF +1+0.25u%/level


 * Max level: $$20+\frac{5u(u+1)}{2}$$



Cost per level


 * 100+50u Monster Fluid
 * 50+25u Ooze Stained Cloth
 * 2+1u Spider Silk
 * 2+1u Enchanted Cloth

Cost to upgrade


 * 500+500u Monster Fluid
 * 250+250u Ooze Stained Cloth
 * 5+5u Enchanted Cloth
 * 6+2u Ancient Coin

Passive Effect


 * MP +10u%
 * DEF +10u%
 * MDEF +10u%

Healing Staff

 * Heal your wounds while loosing MP
 * Regenerate HP : +0.001%/level
 * Lost MP : +1000+50/level


 * Screenshot 2021-12-04 193323.png level: 100

Cost per level


 * 1000 Oil Of Slime
 * 100 Slime eye ball
 * 50 Ruined Spell Book
 * 5 Slime Sceptre

Cost to upgrade


 * Can't be upgraded

Passive Effect


 * No passive effect

Fox Hat

 * ATK +10+2u/level
 * Gained EXP +5+0.25u%/level
 * Fox Costume (1/3) - Debuff Resistance +0.01/level
 * Max level: $$30+u(u+1)$$



Cost per level


 * 30+10u Fox Pelt
 * 15+5u Fox Tail

Cost to upgrade


 * 150+50u Fox Pelt
 * 75+25u Fox Tail
 * 2+1u Fox Eye

Passive Effect


 * ATK +100u
 * Gained EXP +10u%

Fox Coat

 * HP +100+25u/level
 * MP +20+5u/level
 * Fox Costume (2/3) - Debuff Resistance +0.01/level


 * Max level: $$50+\frac{5u(u+1)}{2}$$

Cost per level


 * 100+20u Monster Fluid
 * 50+10u Fox Pelt
 * 15+5u Fox Tail
 * 3+1u Fox Ear

Cost to upgrade


 * 3+1u Enchanted Cloth
 * 5+5u Intact Nine Tail
 * 1+2u White Fox Pelt

Passive Effect


 * HP +2000u
 * MP +200u

Fox Boots

 * MDEF +10+1u/level
 * Drop Chance +1+0.1u%/level


 * Fox Costume (3/3) - Debuff Resistance +0.01/level


 * Max level: $$10+\frac{u(u+1)}{2}$$

Cost per level


 * 250+125u Fox Pelt
 * 100+50u Fox Tail
 * 3+1u Fox Heart
 * 1+1u Fox Core

Cost to upgrade


 * 5+1u Fox Heart
 * 3+1u Fox Core
 * 6 Black Pearl
 * 1 Bananoon Core

Passive Effect


 * MDEF +10u
 * Drop Chance +5u%

Fairy Boots

 * SPD +50+10u/level
 * Skill Proficiency +25+5u%/level
 * Fairy Costume (1/2) - Move Speed +0.5/level
 * Max level: $$30+\frac{5u(u+1)}{2}$$

Cost per level


 * 100+100u Fairy Dust
 * 50+50u Fairy Coin
 * 5+5u Fairy Heart
 * 1 Mystic Gem Stone

Cost to upgrade


 * 1+1u Enchanted Cloth
 * 5+5u Fairy Heart
 * 1+1u Mystic Gem Stone
 * 1+1u Fairy Queen Dust

Passive Effect


 * SPD +250u
 * Skill Proficiency +100u%

Magical Fairy Wings

 * MATK +50+10u/level
 * SPD : +1+0.25u%/level
 * Fairy Costume (2/2) - Move Speed +0.5/level


 * Max level: $$30+\frac{5u(u+1)}{2}$$

Cost per level


 * 250+250u Fairy Dust
 * 100+100u Fairy Wing
 * 25+25u Fairy Coin
 * 10+5u Blood of Fairy

Cost to upgrade


 * 250+250u Fairy Dust
 * 100+100u Fairy Wing
 * 2+2u Mystic Gem Stone
 * 1+1u Enchanted Sapling

Passive Effect


 * MATK +500u
 * SPD : +10u%

Mithril Hero Sword

 * ATK: +(100+25u)/level
 * ATK: +(10%+5%u)/level
 * Screenshot 2021-12-05 195051.png Produce +(500%+500%u/level)


 * Max level: $$5+\frac{u(u+1)}{2}$$

Cost per level:


 * 1000+500u Monster Fluid
 * 50+25u Nature Crystal
 * 3+u Robust Bone
 * 1 Black Pearl

Cost to upgrade:


 * $$10^{84}*10^{2u}$$ leaf
 * 100+50u Nature Crystal
 * 1+u Mana Shard
 * 3+u Black Pearl

Passive Effect:


 * ATK +250u
 * ATK +25%u
 * Leaf Produce + 2000%u

Spiritwood Hero Staff

 * MATK: +(100+25u)/level
 * MATK: +(10%+5%u)/level
 * Stone Produce +(500%+500%u/level)


 * Max level: $$5+\frac{u(u+1)}{2}$$

Cost per level:


 * 1000+500u Monster Fluid
 * 50+25u Frost Crystal
 * 3+u Fairy Queen Dust
 * 1 Black Pearl

Cost to upgrade:


 * $$10^{84}*10^{2u}$$ stone
 * 100+50u Frost Crystal
 * 1+u Mana Shard
 * 3+u Black Pearl

Passive Effect:


 * ATK +250u
 * ATK +25%u
 * Stone Produce + 2000%u

Brilliant Hero Wing

 * Physical Damage: +(25%+5%u)/level
 * Magical Damage: +(25%+5%u)/level
 * Crystal Produce +(500%+500%u/level)


 * Max level: $$5+\frac{u(u+1)}{2}$$



Cost per level:


 * 1000+500u Monster Fluid
 * 50+25u Lightning Crystal
 * 3+u Potent Venom Sample
 * 1 Black Pearl

Cost to upgrade:


 * $$10^{84}*10^{2u}$$ crystal
 * 100+50u Lightning Crystal
 * 1+u Mana Shard
 * 3+u Black Pearl

Passive Effect:


 * Physical Damage +100%u
 * Magical Damage +100%u
 * Crystal Produce + 2000%u

Golem Crest

 * DEF (+25%+5%u)/level
 * MDEF (+25%+5%u)/level
 * Gained XP (+10%+2%u)/level


 * Max level: $$10+2u(u+1)$$

Cost per level


 * 4 + 1u Robust Bone
 * 1 Golem Shard
 * 2 Black Pearl

Cost to upgrade


 * 25 + 5u Robust Bone
 * 6 + 1u Golem Shard
 * 2 + 1 u Golem Core
 * 2 Black Pearl

Passive Effect


 * DEF +250%u
 * MDEF +250%u
 * Gained Exp +50%u

Artificial Gill

 * Purifying Mysterious Water + LV% * (1 + u)


 * Max level: 100

Cost per level


 * 500 + 100 * u Fish Scale
 * 100 + 20 * u Sharp Fin
 * 50 + 10 * u Fish Teeth
 * 5 + u Fish Tail

Cost to upgrade to + 1


 * 10 Mana crystal
 * 3 Devil Fish Core
 * 1 Severed Tentacle
 * 10 Black Pearl

Passive Effect


 * No Passive Effect

Banana Cutter

 * Throws LV + 1 bananas


 * Max level: $$3+\frac{u(u+1)}{2}$$

Cost per level


 * 50 + 10u Roten Bananna
 * 10 + 2u Ripe Bananna
 * 1 Bananoon Core

Cost to upgrade


 * 60 + 10u Roten Bananna
 * 12 + 2u Ripe Bananna
 * 1 Bananoon Core

Passive Effect


 * No passive Effect